    Mac OS X            	   2       .                                      ATTR      .                         /com.apple.metadata:kMDItemKeyphraseConfidences       3  *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage      #     com.apple.provenance bplist00)	

 !"#$%&'()#?fz#?쀉W#?z#?ۮe,`#?ņh#?XFap#?o    #?VEY0#?^ #?x    #?#?çA@#?Ij`#?AN #?#?Y #?    #?
8  #?
8  #Q ##IU#[8H@#sd#w_@#bU#OZ@# #prX#ȎXLn#dk`#͉Ȁ#W^#    #E    #є99#m.X#նG#ۆR#;,Y #Kе  4 = F O X a j s |              '09BKT]fox             *              bplist00)	

 !"#$%&'()_subsequent meta-rounds_encourage future cooperation_predictable patterns[actual code_opponent remained passive_false sense of security[true intent\total payoff_misleading logic_misleading checks_strategy description_misleading variable names_maximize payoff_include comments_initial trust-building phase_unused variables_actually executed_nested conditionals_calculatedly exploitative_harmony-seeking strategies]actually used_include obfuscated logic_forgiveness module_mid-game exploitation_alternate defections_trust-building phase]comment block_opponent reactivity_'code suggests unconditional cooperation_prioritize defection_opponent started_suggests naivety_naive cooperator_cooperative intent]feign remorse_imply moral scoring_deceptive code structure]player config_continue defecting_late-game manipulation_forgive early defections  4 M l       8J]| 0H_v)7Mhv             *              bplist00                            
bplist00Ren                              ;g